
Individual and organizational development necessitates behavioral and organizational change, and change requires learning.
The last three decades have seen extraordinary advances in computer driven information and technology, better known as the Information Technology Revolution. Constant advances in production, accessibility and efficiency of computer technology characterize this revolution. Intel cofounder Gordon Moore predicted that the number of transistors that can be placed on a piece of silicon doubles every 18 months. This theory, known as Mooreís law, is remarkably accurate and has directed the convergence of computers with high-speed communications links and hence, has lead to changes in societyís use and production of information and information technology. In fact this productivity makes computing equipment more cost-effective about every 18 months as well. The Information Technology Revolution, which has enabled continuous learning via increased speed, accuracy and availability of information, has also created the need for better learning skills. Now more than ever there is a greater need for skills in learning how to learn.
For almost any field that relies on data and information, this dramatic revolution has changed the basic nature of how business is done. In almost any environment basic information management skills require using, and at some level understanding, computing equipment. Indeed it is difficult to conceive of any modern environment where technology does not play a part in delivering information. The changes being fostered by this revolution are equally as profound as those created by Mr. Guttenbergís press.
Therefore we at the Payson Center are recommending the following set of minimal standards of skills and competencies for all service delivery personnel who seek change within themselves, and their organizations. These criteria have evolved from two sets of standards, which were developed by the National Federation of Teachers and the International Society for Technology in Education. They are intended to be a minimum set of standards for practitioners and educators in the application and use of information technology.
| 8:30 - 9:45 |
Session 1 - Information and Communication Technology (ICT) and its impact in International development. WEB. |
| 10:00 - 11:00 |
Session 2 - Specific applications: ICT for Disaster Management and Humanitarian Assistance. WEB. |
| 11:00 - 12:00 |
Session 3 - Assessment session: MBTI & ICT ksc |
| 1:30 - 2:30 |
Session 4 - The fundamentals of learning theories. MFT. |
| 2:45 - 3:45 | Session 5 - Personality types (MBTI) and learning styles. PP. |
| 4:00 - 5:00 | Session 6 - Designing the Technology Assisted Learning Module (TALM). Learner Exercise: The First 4 Phases of Instructional Design.MFT. |
| 8:30 - 9:45 |
Session 7 - Revising the TALM content. AOZ. |
| 10:00 - 12:00 |
Session 8 - Authoring tools for onsite and web-based delivery. Implementation issues. MFT. |
| 1:30 - 2:30 |
Session 9 - Putting it all together. Introduction to Digital Media and Editor : Audio, Graphic, and Video. PP. |
| 2:45 - 4:30 |
Session 10 - Supervised individualized workshop. AOZ. |
| 4:30 - 5:00 | Session 11 - Presentations of student's prototypes |
Demonstrate use of telecommunication and information resources to support learning.
Cognitive
… Define and understand basic Internet concepts.
… Relate different levels of bandwidth access to telecommunication strategies.
Psychomotor
…
Access the Internet.
…
Send and receive
electronic mail.
…
Use Netscape or other
WEB engines.
…
Download information
resources.
…
Do a literature
review from the Internet or CD ROM- based resources
on an instructional-related subject.
Affective
…
Review and critique
appropriate websites for professional resources.
All
learners should possess knowledge and skill in making decisions concerning
social, ethical, and human issues related to computing and technology.
Cognitive
…
Demonstrate knowledge
of equity, ethical, legal and human issues of computing and technology.
…
Understand and
express rules and legal implications of:
-
copyright
-
e-mail and Internet ethical practices
-
software piracy
Psychomotor
… Draft and evaluate an appropriate ìacceptable use policyî for yourself or your organization.
…
Know information
resources for assessing hardware and software strengths and weaknesses.
…
Understand cost
effectiveness of specific technology-assisted instruction and behavioral change
methods.
…
Know proper ratios
for using computer-assisted tools at different levels.
…
Integrate technology
into instructional planning using templates and decision support tools
Affective
…
Evaluate and use
computers and related technologies to support the instructional process.
…
Identify and use
video, audio, and other computer enhanced or driven tools.
…
Evaluate, select, and
integrate computer technology-based instruction into the plan of a
development-oriented organization.
…
Develop and integrate
a technology plan into an appropriate teaching and learning intervention.
…
Design and develop
learning activities that integrate computing and technology for a variety of
user populations.
…
Use evaluation
methodology to explore the impact of information technology on the educational
process.
…
Understand the
relationship between basic cognitive processes in teaching and technology-
enhanced instruction.
… Understand the impact of technology assisted and enhanced environment on teaching and learning.
…
Apply current
instructional principles, research, and appropriate assessment practices to
computer use and related technologies.
… Develop and integrate a technology plan into an appropriate teaching and learning intervention.
Cognitive
Understand the different ways to digitize media (text, images, audio, video)
Distinguish and select between the different programs for editing audio files.
Psychomotor
Scan graphics.
Record and capture audio using their sound card
Distinguish the different types of media and the types of editors.
Create and edit a graphic file, including: opening, saving, rotating, cropping, resizing, adding text, adjusting brightness and contrast.
Edit an audio file, including: opening, saving, cropping, adjusting volume, and removing noise.
Create a video file, including: opening, saving, cropping, resizing, adjusting volume, removing noise, and learn about video compression.