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Introduction
Individual
and organizational development necessitates behavioral and organizational
change, and change requires learning.
The
last three decades have seen extraordinary advances in computer driven
information and technology, better known as the Information Technology
Revolution. Constant advances in
production, accessibility and efficiency of computer technology characterize
this revolution. Gordon Moore predicted that the number of transistors that can
be placed on a piece of silicon doubles every 18 months.
This theory, known as Mooreís law, is remarkably consistent. This
steady improvement in computing power has been largely responsible for the
convergence of computers with high-speed communications links and hence, has
lead to changes in societyís use and production of information and information
technology. In fact this
productivity makes computing equipment more cost-effective by 100% every 18-24
months as well. The Information Technology Revolution, which has enabled
continuous learning via increased speed, accuracy and availability of
information, has focused on the need for better learning skills. Now more than ever there is a greater need for skills in
learning how to learn with technology.
For
almost any field that relies on data and information, the information technology
revolution has changed the basic nature of how business is done.
In almost any environment basic information management skills require
using, and at some level understanding, computing equipment.
Indeed it is difficult to conceive of any modern arena where technology
does not play a part in delivering information.
The changes being fostered by this revolution are equally as profound as
those created by Mr. Guttenbergís press.
Therefore
we at the Payson Center are recommending the following set of minimal standards
of skills and competencies for all service delivery personnel who seek
change within themselves, and their organizations.
These criteria have evolved from two sets of standards, which were
developed by the National Federation of Teachers and the International
Society for Technology in Education. They
are intended to be a minimum set of standards for practitioners and
educators in the application and use of information technology.
The skills and competencies are partitioned into two parts. Part one
consists of the minimum standards which all learners should master, and part two
consists of supplemental standards. At the end the learner will emerge with a
full set of tools to execute all of
the needed tasks for personal and organizational productivity and a minimal set
of skills in order to undertake them.
The course, ìLearning How to Learn with Technologyî aims to equip
individuals with the necessary tools for analyzing and solving problems and
on-demand and on-time learning. These information technology tools are built
upon the science of instructional design, developmental and social psychology,
and artificial intelligence.
According to Dr. David Merrill instructional design is : 1) a methodology
for the development of learning experiences and environments which promote the
acquisition of specific knowledge and skill by students and 2) a technology
which incorporates known and verified learning strategies into instructional
experiences which make the acquisition of knowledge and skill more efficient,
effective, and appealing through information technology.
This
goal of this course is to provide learners with the theoretical, experiential,
and critical components of the instructional design process and the skills to
implement the appropriate learning assisted technology. The learner should be
able at the end of this process to create with assistance a prototype technology
driven learning module and explain the practical and theoretical basis for its
development.