Knowledge Skills and Competencies

Information Technology in International Development

Cognitive Domains

1.  The learner will understand the origins of computing and its place in development .

2.   The learner will know Moore's law and the implications of this principle for future activities.

3.   The learner will distinguish between first, second, third, fourth, and fifth generation information system approaches.

4.   The learner will be able to assess personal skills and competencies of knowledge as it relates to course and career interest

5.  The learner will know the different uses of computer-based information systems in health and development environments.

6.  The learner will understand the differences between (a) accounting information systems; (b) management information systems; (c) decision support systems; (d) office automation systems or personal productivity systems; (e) expert systems.

7.   The learner will be able to describe, define, and explain different internet based information systems and their use as they relate to user groups.

8.  The learner will be able to distinguish individual competencies for different levels of technology literacy.

9.   The learner will be able to summarize the History of Instructional Design.

10.  The learner will be able to categorize the different theories of instructional design.

 

Learning Theories

Cognitive

1.      The learner will know the history to research in learning theories.

2.      The learner will understand the relationship between personality type and learning style.

3.      The learner will know how to apply learning style in their study and teaching.

 

 

Instructional Design Phases

Cognitive

1.  The learner will be able to list the instructional design phases for carrying it out  when presented with a TALM project .

2. The learner will understand the rationale for each TALM phase, the sequence, and their interdependency.

3.  The learner will be able to discriminate the activities required to accomplish the first 5 phases of the TALM design process.

4. The learner will understand the different steps required for the analysis of organizational needs.

Psychomotor

5. The learner will be able to generate a form for collecting information related to the analysis of needs.

6. The learner will be able to write, modify and sort need statements for the TALM.

7. The learner will be able to write, modify and sort instructional goals for the TALM .

8. The learner will be able to write a mission statement for the TALM .

9. The learner will be able to design a survey for the creation of an audience profile.

10. The learner will be able to profile the TALM audience

11. The learner will be able to write, modify and sort multiple objectives for the TALM.

 

Digital Media 

Cognitive

  1. The learner will be able to distinguish the different types of media.
  2. The learner will understand the different ways to create media (text, images, audio, video.)
  3. The learner will comprehend the hardware and software necessary for digitizing existing media.
  4. The learner will be able to distinguish and select between the different programs for editing media files.

Psychomotor

  1. The learner will be able to scan graphics and save them in digital format.
  2. The learner will be able to create and edit a graphic file, including: opening, saving, rotating, cropping, resizing, adding text, and adjusting brightness and contrast.
  3. The learner will be able to record and capture audio using their sound card.
  4. The learner will be able to edit an audio file, including: opening, saving, cropping, adjusting volume, and removing noise.
  5. The learner will be able to record and capture a video to their computer.
  6. The learner will be able to create a video file, including: opening, saving, cropping, resizing, adjusting volume, removing noise, and learn about video compression.

 

 Multimedia Learning Tools

Cognitive

  1. The learner will discover the different types of Learning Tools, their applications, and appropriateness.

Psychomotor

  1. The learner will be able to determine which learning tool is most appropriate for their project.
  2. The learner will be able to organize information and create an effective digital presentation.
  3. The learner will be able to create and organize a computer-based course.
  4. The learner will understand the process for inputting media into different information systems and learning tools.

Advanced Multimedia Learning Tools

Psychomotor

1.  The learner will complete and present their multimedia-learning product.

Cognitive

  1. The learner will be able to evaluate multimedia learning tools and finished learning products.
  2. The learner will be able to recognize common icons across software packages.

Affective

  1. The learner will be more confident in employing information and communication technology as learning and teaching tools.